Keyword | CPC | PCC | Volume | Score | Length of keyword |
---|---|---|---|---|---|
kids consignment stores marietta ga | 1.54 | 0.1 | 998 | 26 | 35 |
kids | 0.13 | 0.3 | 9787 | 40 | 4 |
consignment | 1.01 | 0.5 | 9416 | 80 | 11 |
stores | 0.75 | 0.3 | 1065 | 85 | 6 |
marietta | 1.4 | 0.6 | 6245 | 94 | 8 |
ga | 1.54 | 1 | 5480 | 94 | 2 |
Keyword | CPC | PCC | Volume | Score |
---|---|---|---|---|
consignment stores in marietta ga | 0.59 | 0.2 | 3539 | 54 |
consignment shops in marietta ga | 1.94 | 1 | 1398 | 81 |
kids consignment columbus ga | 0.54 | 1 | 1810 | 41 |
the consignment store marietta | 0.12 | 0.1 | 5454 | 93 |
furniture consignment stores marietta ga | 1.56 | 0.7 | 3021 | 70 |
the consignment house marietta ga | 1.19 | 0.9 | 4197 | 18 |
kids consignment stores near me | 0.53 | 0.4 | 2735 | 62 |
kids to kids consignment store | 1.31 | 0.2 | 635 | 43 |
kids consignment near me | 1.86 | 0.3 | 155 | 21 |
kids consignment shop near me | 1.14 | 0.4 | 9449 | 81 |
consignment kid stores near me | 0.1 | 0.9 | 8925 | 72 |
kids consignment store online | 0.03 | 0.4 | 972 | 14 |
kids consignment sales near me | 1.45 | 0.8 | 5141 | 47 |
consignment shops near me for kids | 0.92 | 0.5 | 6545 | 76 |
children consignment stores near me | 1.55 | 1 | 8730 | 72 |
https://play.google.com/store/apps/details?id=com.dominigames.cc9&hl=en_US&gl=US
Labyrinths of World: Island. Play these great mystery object finding games full of puzzles, brain teasers and mini-games! You need to seek and find hidden objects and win this fun search and find mystery games! You will play for Margaret, whose brother mysteriously disappeared after serious and dangerous cataclysmic events across the world. Offered By: Do Games Limited Current Version: 1.0.5 Content Rating: Teen
Offered By: Do Games Limited
Current Version: 1.0.5
Content Rating: Teen
DA: 95 PA: 50 MOZ Rank: 85
https://www.bigfishgames.com/blog/walkthroughs/labyrinths-of-the-world-lost-island.html
Chapter 1: Simon's Home Chapter 1: Simon's Home Take DRAWER HANDLE (A). Take amulet and 1/3 MASK CRYSTALS (B). Use DRAWER HANDLE; take 2/3 MASK CRYSTALS and HOUSE KEY (C). Talk (D). Use HOUSE KEY (E); earn SIMON'S SEEKER BADGE. Select; play HOP; earn FIREFLIES (F). Open FIREFLIES. Take the tasks book and CUTTERS (G); select (H). Place SIMON'S SEEKER BADGE; solution Ix8-Jx4-Ix6-Jx6. Take PACK OF NUTS and read note; take DAMAGED PORTAL ARTIFACT and 3/3 MASK CRYSTALS (K). Place MASK CRYSTALS; take LOCK HALF (L). Place LOCK HALF; take CLIMBING GLOVES and ARTIFACT BLOCK (M). ARTIFACT BLOCK on DAMAGED PORTAL ARTIFACT. Easy solution (N). Hard solution (O). Go forward. Take SIMON'S BACKPACK and map (P). Open SIMON'S BACKPACK; use PACK OF NUTS; take phone and play message. Take 1/3 CARABINER and LIGHTER. Take 2/3 CARABINERS (Q). Use CUTTERS; take 1/4 IMPROVISED TENT POLE, FIRE EXTINGUISHER, and MOUNTAINEER'S GEAR (R). Use FIRE EXTINGUISHER and open box; read notebook; take 3/3 CARABINERS, HOSE, and 2/4 IMPROVISED TENT POLE (S). GLOVES and 3 CARABINERS on MOUNTAINEER'S GEAR. Use MOUNTAINEER'S GEAR (T). Easy solution (U). Hard solution (V). Talk (A). Take 3/4 IMPROVISED TENT POLES; use LIGHTER (B). Play HOP; use (C-D). Take LIFE PRESERVER (E). Use LIFE PRESERVER; take SWIMMING MASK, 4/4 IMPROVISED TENT POLES, and TONGS (F). Read note; take STONE; read map (G). Use STONE; earn COCONUT (H). Walk down. Use IMPROVISED TENT POLES (J). Play HOP; earn WRENCH (K). Use WRENCH; take SMALL HAMMER, BENT SCRAPER, and WIRE (L). SMALL HAMMER on COCONUT; earn COCONUT MILK. Go right. Use COCONUT MILK; earn OXYGEN TANK (M). HOSE and OXYGEN TANK on SWIMMING MASK; earn OXYGEN MASK. Walk down. Use OXYGEN MASK (N). Solution (O). Solution Q-V-S-W-R-P-U-Q-Vx2. Select 1-12 (X). Take BROKEN PLATE; use TONGS; earn CHEST KEY (A). Use BENT SCRAPER; take 1st PLATE PART (B). Take PAINTBRUSH (C). Take 2nd PLATE PART (D). Take JAR OF SAND; use CHEST KEY; take AWL and MAGNET (E). Go down, right. Use MAGNET; take GOLDEN PLATE and 3rd PLATE PART (F). 3 PLATE PARTS and WIRE on BROKEN PLATE; earn OCTOPUS PLATE. Walk down, forward. Place OCTOPUS PLATE; select 1-4 (G). Take GREEN CRYSTAL (H). Select (I). Place GREEN CRYSTAL; easy solution (J). Hard solution (K). Take PORTAL AMULET. Place PORTAL AMULET (L). Enter portal (M).Chapter 2: Underwater City Square Chapter 2: Underwater City Square Take 1/2 FISH AMULETS (N). Use AWL (O). Play HOP; earn CLIPPERS (P). Use CLIPPERS; take SAPPHIRE BRACELET. 2/2 FISH AMULET and MORTAR AND PESTLE (Q). Place FISH AMULETS; take FILE (R). Use JAR OF SAND and PAINTBRUSH; take GATE COMBINATION (E). Place GATE COMBINATION; easy solution (A-B-C-Dx2). Hard solution (A-B-D-B-C). Go right. Take DAMAGED SHELL (F). Take BUBBLE RECIPE (G). Place SAPPHIRE BRACELET; take KNIFE and JELLYFISH POWDER (H). Take 1/2 RUBY BRACELET (I). Use GOLDEN PLATE; take WOODEN SPOON and BITTER CRESS (J). Use KNIFE (K). Easy solution (L). Hard solution (M). Take ROPE LADDER. Walk down. Use ROPE LADDER (N); earn FLOWER POTION. Walk right. Use FLOWER POTION; play HOP; take CRYSTAL POLLEN (O). MORTAR AND PESTLE, JELLYFISH POWDER, BITTER CRESS, and CRYSTAL POLLEN on BUBBLE RECIPE; earn BUBBLE POWDER. Use BUBBLE POWDER (P). Go left (Q). Use FILE; play HOP; earn PURPLE HEART (A). Take LOCKPICK; place PURPLE HEART (B). Take 2/2 RUBY BRACELET; use WOODEN SPOON; earn SPOON WITH RESIN (C). Take SEASHELL and HAMMER (D). SPOON WITH RESIN and SEASHELL on DAMAGED SHELL; earn CONCH SHELL. Walk down. Place RUBY BRACELETS; take SLING and SPEARHEAD (E). Use SPEARHEAD and HAMMER; earn FILTHY SHIELD (F). Walk down. Use CONCH SHELL; take TUBE and FIN (G). Go right, left. Place FIN (Q). Easy solution (O-P)-(H-L)-(O-N)-(M-P)-(D-A)-(G-E)-(I-H)-(E-B)-(H-G)-(D-E)-(D-F)-(B-A)-(E-B)-(F-G)-(G-H)-(H-I)-(I-J)-(J-K). Hard solution (E-D)-(D-C)-(F-D)-(G-F)-(D-A)-(G-E)-(I-H)-(H-G)-(E-B)-(M-J)-(O-P)-(J-I)-(M-J)-(I-H)-(M-J)-(J-K). Take OLD HOOK and WET SEAWEED (R). WET SEAWEED on FILTHY SHIELD; earn SHINY SHIELD. Use SHINY SHIELD (S). Select rope; use LOCKPICK; take COAL and LASSO (T). Use LASSO; take MAGICAL TRIDENT (U). Use MAGICAL TRIDENT (V). Easy solution A-B-C-A-B-A-C-B-C-A. Hard solution A-B-C-B-A-C-B-A-B-C-B-A-B-A-C-A. Final hard solution (@).Chapter 3: Ravine Chapter 3: Ravine Use SLING; earn BOTTLE OPENER (D). Take GLOVE and ROPE; use BOTTLE OPENER; take COMPRESSED AIR CYLINDER (E). Place COMPRESSED AIR CYLINDER and TUBE; earn BATHYSCAPHE HANDLE (F). Use BATHYSCAPHE HANDLE (G). Go right (H). Take CRANK (I). Use COAL; take SUITCASE CODE (J). Take BROKEN WINCH, FLOAT, and TAPE RECORDER BUTTON (K). Place SUITCASE CODE; easy solution Nx5-Mx2-Ox5-Lx5. Hard solution Rx5-Qx7-Px5. Take BROKEN KEY and CUTTERS (S). CRANK, ROPE, and OLD HOOK on BROKEN WINCH; earn WINCH. Place WINCH; take FISH AMULET (T). Place TAPE RECORDER BUTTON; take 1st KEY PART (U). Walk down. Place FISH AMULET (A). Easy solution Dx4-B-Ex3. Hard solution B-E-B-C-B-Dx2-E-B-C-B-D-E-B-Ex2. Take WIRE NET (F). Use CUTTERS (G). Play HOP; earn HARPOON GUN (H). Use HARPOON GUN (I). Go forward. Use GLOVE; take FORK and BROKEN CRAB TRAP (J). Take TRAPDOOR (K). TRAPDOOR, WIRE NET, and FLOAT on BROKEN CRAP TRAP; earn CRAB TRAP. Use FORK; earn SHARP SHARD (L). Use SHARP SHARD; take SHACKLES (M). Walk down. Use CRAB TRAP; take 2nd KEY PART and SYRINGE (N). 2 KEY PARTS on BROKEN KEY; earn KEY. Go right. Use KEY (O). Easy solution (P). Take SHIP WHEEL, 1/3 MERMAID FIGURINES, BOLT (Q). Use SHIP WHEEL (R). Go right. Read journal; take NECK TIE and 2/3 MERMAID FIGURINES (A). Use FORK; take HEAVY SHELL (B). Use SHACKLES; take FORMULA PAGE (C). Use FORMULA PAGE (D). Use SYRINGE; earn SYRINGE WITH PAINKILLER (E). Walk down 2x; go forward. Use SYRINGE WITH PAINKILLER (F); earn FLATFISH MEDALLION. Go down, right. Use FLAT FISH MEDALLION; take STRONG ARCHED BONE, MODEL PROPELLER, and NUT (G). Place MODEL PROPELLER and BOLT; take ROUGH BRUSH and 3/3 MERMAID FIGURINES (H). Walk down, forward. Use ROUGH BRUSH; take SALTPETER (I). Place MERMAID FIGURINES (J); play HOP; earn WHALE FLUTE. Use WHALE FLUTE; take SHARP BONE (K). Go to Navigation Room. Use SHARP BONE and HEAVY SHELL (L). Play HOP; earn SWIMMING FINS EMBLEM (M). Use SWIMMING FINS EMBLEM; take MATCHES and STRONG BRANCH (N). NECK TIE and STRONG BRANCH on STRONG ARCHED BONE; earn IMPROVISED PICKAXE. Walk down. Use IMPROVISED PICKAXE; take FILE and HANDLE (O). Use HANDLE and NUT; take BATTERY (P). Go right. Place BATTERY; take EMPTY FLASK and OILER (Q). Select; use OILER and ROUGH BRUSH; take DYNAMITE STICK and UNDERWATER CAMERA (R). Walk down 2x; go forward. Use UNDERWATER CAMERA; earn LABYRINTH MAP (S). Use LABYRINTH MAP (T). Easy solution A-B-C-F-E. Hard solution A-B-C-D-M-F-G-H-E.Chapter 4: Prison Cell Chapter 4: Prison Cell Talk (N). Use MATCHES; take DULL KNIFE and DYNAMITE CAP WITH WICK (O). Turn on faucet; use EMPTY FLASK; earn FLASK OF WATER (P). Take PAPER; use FILE; take GUNPOWDER (Q). SALTPETER, DYNAMITE CAP WITH WICK, and GUNPOWDER on DYNAMITE STICK; earn DYNAMITE. Use DYNAMITE and MATCHES (R). Select 3x; earn EIDA'S HAIRPIN (S). Read note; take METAL ROD (A). Use EIDA'S HAIRPIN; take SHOVEL HEAD (B). Use METAL ROD; take SOIL and FEATHER DUSTER (C). Place FLASK OF WATER and SOIL (D). Play HOP; earn SUMMONING AMULET (E). Use SUMMONING AMULET (F). Easy solution: slide to center in order G-H-I-G. Hard solution: slide G-@; slide to center in order I-H. Read note; take SOLVENT (K). Use DULL KNIFE; earn SHARP KNIFE (L). Take WOODEN SHAFT and 1/2 CART WHEEL (M). SHOVEL HEAD and SHARP KNIFE on WOODEN SHAFT; earn SHOVEL. Use SHOVEL; take SHEARS and SPIKE (N). Use PAPER and SPIKE; use (O-P). Go left. Use FEATHER DUSTER; take MAN FIGURINE and 1/2 CAYWEN'S SIGNET RING (Q). Take GRAPPLING HOOK; place MAN FIGURINE (R). Use SOLVENT; take WINDING KEY and MORTAR WITH RECIPE (S). Use WINDING KEY (T). Solution (F-I)-(E-F)-(D-E)-(G-D)-(H-G)-(G-D)-(D-G)-(E-D). (G-D)-(D-A)-(A-D)-(D-E)-(E-B)-(B-E)-(C-B)-(E-B). (B-E)-(E-H)-(F-C)-(C-B)-(I-F)-(F-E)-(H-E)-(E-B)-(B-E). Take SHEEP BELL. Walk down. Use SHEEP BELL; take 2/2 CART WHEEL and BRUSH SET (K). Place CART WHEELS (L). Go forward (M). Take ANCIENT BOWL; use SHEARS; earn WATER LILY (N). Take CHALK and HISSING STONE (O). Use GRAPPLING HOOK; take 2/2 CAYWEN'S SIGNET RING and OLD HAT (P). CAYWEN'S SIGNET RINGS on BRUSH SET; take PAINTBRUSH. Use PAINTBRUSH; earn BRUSH WITH POLLEN (Q). Walk down. Use OLD HAT; take HENBANE and LEATHER STRAPS (A). WATER LILY, HISSING STONE, BRUSH WITH POLLEN, and HENBANE on MORTAR WITH RECIPE; earn DEMESMERIZING POTION. Go left. Use DEMESMERIZING POTION; earn MAGICAL LENSES (B). Walk down, forward. Place MAGICAL LENSES (C). Play HOP; earn SAW. Use SAW (D). Go right. Read note; take SPINDLE (E). Use ANCIENT BOWL; take TRINKET WITH SUCTION CUP (F). Use LEATHER STRAPS; take WOOL COMB and ACTIVATING CRYSTAL (G). Walk down 2x. Use WOOL COMB; earn TANGLED SHEEP WOOL (H). Use CHALK; take STONE WITH CODE (I). Select (J). Place STONE WITH CODE (K). Easy solution color coded (L). Hard solution color-coded (M). Take ANCIENT MANUSCRIPT. Walk left. Give ANCIENT MANUSCRIPT; earn THIN WIRE (A). Use THIN WIRE; take SUN MEDALLION (B). Use TRINKET WITH SUCTION CUP; take FORCEPS and 1/3 SILVER SPOON (C). TANGLED SHEEP WOOL and FORCEPS on SPINDLE; earn YARN. Walk down, forward. Place SUN MEDALLION (D). Easy solution (E). Hard solution (F). Take HAMMER, WIRE, and 2/3 SILVER SPOON (G). Go right. Use YARN; take WEATHER VANE and 3/3 SILVER SPOON (H). Use WEATHER VANE; take NAILS, NAIL PULLER, and EMPTY BUCKET (I). Walk down. Use EMPTY BUCKET; earn BUCKET OF WATER (J). Go right. Use ACTIVATING CRYSTAL, SILVER SPOONS, and BUCKET OF WATER; take TOTEM'S TOOTH (K). Place TOTEM'S TOOTH (L); play HOP; earn SACRED INCENSE STICKS. Place SACRED INCENSE STICKS (M).Chapter 5: Aerial Pier Chapter 5: Aerial Pier Use NAIL PULLER; earn 1/3 WOODEN BOARD. Read note; take BROKEN COMPASS (A). Take ANVIL (B). Use ANVIL; take CORKSCREW and 2/3 WOODEN BOARD (C). Take LIME, COMPASS BOLT, and 3/3 WOODEN BOARD (D). Use WOODEN BOARDS, NAILS, and HAMMER (E). Go right (F). Take WRENCH (H). Use WIRE; take SLICING DEVICE; read note (I). LIME on SLICING DEVICE; earn LIME HALF. Place LIME HALF; take COGWHEEL (J). Take SCREWDRIVER; place COGWHEEL; take COMPASS ARROW (K). COMPASS BOLT and COMPASS ARROW on BROKEN COMPASS; earn COMPASS. Walk down. Place COMPASS (L). Easy solution 1-8 (M-P). Hard solution 1-10 (Q-S). Take MAGIC LUTE and 1/2 METAL ROD (T). Use MAGIC LUTE; earn RAINBOW CRYSTAL (A). Place RAINBOW CRYSTAL (B). Go forward (C). Read note; use CORKSCREW; take LASSO (D). Use LASSO (E). Use WRENCH; take SPYGLASS PART and DUCT TAPE (F). Read note; take METAL PLATE (G). Place SPYGLASS PART; take KNOB, BROKEN SKULL MOLD, and DAMAGED PRUNERS (H). Walk down, right. Place KNOB (I). Move (J-I); use SCREWDRIVER. Solution Mx2-L-K. Take CHISEL, LIGHTHOUSE EMBLEM, and 1/2 THIN STICK (N). Place LIGHTHOUSE EMBLEM (O). Go forward. Take 2/2 METAL ROD; read instructions (P). DUCT TAPE and METAL RODS on DAMAGED PRUNERS; earn PRUNERS. Use PRUNERS (Q). Select (R). Select pairs A-B. Take BLUE CRYSTAL (C). Place BLUE CRYSTAL; take BUTTON (D). Place BUTTON; take HEAVY STONE, 1/3 CARVING SET, and LIGHTHOUSE MODEL (E). BROKEN SKULL MOLD, CHISEL, and HEAVY STONE on METAL PLATE; earn PIRATE AMULET. Walk down 2x. Place PIRATE AMULET; take PIRATE'S WOODEN LEG and 2/2 THIN STICK (F). Go right. Place LIGHTHOUSE MODEL; take GONG STICK, 1st CLOCK TOKEN, and NAIL CUTTERS (G). Use THIN STICKS; earn 2nd CLOCK TOKEN (H). Walk down, forward. Place 2 CLOCK TOKENS (I). Easy solution (J). Hard solution: set center clock numbers as shown; select A-B-Cx7-Dx10-Ex7-Fx11-Gx6-Ix9-Jx1-Kx6-Lx4. Take POCKET FAN and LONG CROCHET HOOK (M). Use POCKET FAN (N). Go right.Chapter 6: Garden Chapter 6: Garden Take 1/2 UNICORN EMBLEM and 2/3 CARVING SET (A). Use PIRATE'S WOODEN LEG; take FOX LOCK PART (B). Use LONG CROCHET HOOK; take POUCH (C). NAIL CUTTERS on POUCH; take FISH STATUETTE; read note. Place FISH STATUETTE; take 3/3 CARVING SET and RAKE (D). Go to Viewing Point. Use CARVING SET; take THERMOMETER and RAG (E). Place THERMOMETER; easy solution H-I-G-H-I-G-H-H-I. Hard solution G-I-H-J-G-I-F-G-F-I-G-I. Take ACID (K). Walk down. Use ACID (L). Play HOP; earn SOCK WITH NUMBER (M). Place SOCK WITH NUMBER; solution (N). Read note; take 2/2 UNICORN EMBLEM and MAGIC POT WITH STARS (O). Walk down, forward. Place UNICORN EMBLEMS; take GONG (P). Place GONG and GONG STICK (Q). Go forward. Take RESIN (A). Take NAILS (B). Use RAKE; take HACKSAW (C). Use HACKSAW; take EMPTY FLASK and BAS-RELIEF PIECE (D). Place BAS-RELIEF PIECE; take MALLET. Use RAG; earn BROKEN BOTTLE (E). Walk down. Place BROKEN BOTTLE (F). Take STAR MAP SCHEMATIC (G). Go right. Use FOX LOCK PART and RESIN; take CARROT SEEDS and HEALING HERBS (H). STAR MAP SCHEMATIC and CARROT SEEDS on MAGIC POT WITH STARS; solution (I); earn MAGIC CARROT. Use MAGIC CARROT (J). Easy solution D-C-A-B-A-B-A-B-D-C-B-C. Hard solution D-C-A-B-C-B-C-A-D-Ax2-Bx2-C-B. Easy map (E). Hard map (F). Take FLOOR TILES (G). Return to Viewing Point. Place FLOOR TILES; take DRAGON HEAD, ROOT, and QUILL (H). Place DRAGON HEAD; take CLOVER and HORSESHOE (I). Remove cork on EMPTY FLASK; add HEALING HERBS, ROOT, and CLOVER; earn HEALING POTION. Go to White Hall. Use HEALING POTION; earn MAP OF WORLDS (J). Use HORSESHOE, NAILS, and MALLET; take SHOVEL, MACHETE, and VALVE (K). Walk down, right. Use VALVE; take FLINT AND STEEL, MAGNET, and BOWL (L). Place BOWL; play HOP; take BLACKBERRY JUICE (M). MAP OF WORLDS and BLACKBERRY JUICE on QUILL; earn WRITING TOOLS. Walk down, forward. Use WRITING TOOLS; earn SHEET MUSIC (N). Place SHEET MUSIC (O). Play HOP; earn PORTAL INSTRUCTIONS (P). Select (Q). Place PORTAL INSTRUCTIONS; easy solution 1-4 (R). Hard solution 1-4 (S). Go forward.Chapter 7: Outside Dietrich's Hideout Chapter 7: Outside Dietrich's Hideout
DA: 26 PA: 73 MOZ Rank: 43
https://www.bigfishgames.com/blog/walkthroughs/labyrinths-of-the-world-secrets-of-easter-island.html
Chapter 1: The Dig Site Chapter 1: The Dig Site Select anything. Take the POLE (A), journal, and CARABINER (B). Play the HOP (purple). Play the mini-game. Easy solution: (Orange). Hard solution: 1-3. Receive the SCISSORS. Use the SCISSORS (C). Collect items 1-7. Play the mini-game. Solution: Guide the feet (D) from sign to sign (E-F) by hiding behind bushes (G) and avoiding the beams (H). Remove the wooden boards. Take the ROPE (I). Use the POLE (J) to collect BARREL 1/2; take the HANDKERCHIEF (K). Place the CARABINER on the ROPE; receive the CARABINER ON ROPE. Take the TROWEL and BARREL 2/2 (L). Take the STONE EMBLEM and place the CARABINER ON ROPE (M). Play the mini-game. Easy solution: 4-5-10-9-14-13-8-7-6-11-12-17-16-21-22-23-24-25-20-19. Hard solution: 3-4-5-10-9-14-13-12-7-6-11-16-21-22-23-18-19-20-25. Receive the VEST. Place 2 BARRELS (N); take the SAW (O). Take the MATCHES from the VEST. Use the SAW and take the CAMERA CASE (P). Examine anything. Use the MATCHES (Q). Play the mini-game. Solution: (R). Take the BAG (S). Place the STONE EMBLEM on the CAMERA CASE. Play the mini-game. Easy solution: Tx2-W-V-U. Hard solution: Tx2-W-Vx2-U-Xx2-V-Ux3. Play the mini-game. Solution: (Y). Push the button 6 times and take the BATTERY. Enter the Cave. Take the map (Z). Use the HANDKERCHIEF, take the HAIRPIN, and MAGNET (A). Insert the HAIRPIN into the BAG; take the BROKEN FLASHLIGHT, WIRE BRUSH, and HERBICIDE. Take the RETRACTED POLE and note (B). Take the VINE, use the HERBICIDE, and remove the leaves (C). Select the RETRACTED POLE, place the MAGNET and VINE on it; receive the EXTENDED CANE. Use the EXTENDED CANE (D); receive the DIRTY METAL PLATE. Apply the WIRE BRUSH to the DIRTY METAL PLATE; receive the CLEAN METAL PLATE. Place the CLEAN METAL PLATE (E). Play the mini-game. Easy solution: 1-5. Hard solution: 1-8. Take the ROPE LADDER, PERSONAL CARD, and CROWBAR. Place the PERSONAL CARD (F). Play the HOP (G); receive the CAPSULE ACTIVATOR. Walk down. Use the CROWBAR, take the CANDLE, DUCT TAPE, and LIGHTBULB (H). Place the BATTERY and LIGHTBULB on the BROKEN FLASHLIGHT; receive the FLASHLIGHT. Go right. Use the FLASHLIGHT (I); place the CAPSULE ACTIVATOR (green). Play the mini-game. Solution: (J). Take the FRACTAL KEY. Place the FRACTAL KEY (K). Play the mini-game. Solution: (L). Take the LIFE SPHERE or DEATH SHERE. Walk down. Use the LIFE SPHERE (M) or DEATH SPHERE (N); take the SEEKER'S AMULET. Go right. Place the SEEKER'S AMULET (O). Play the mini-game. Solution: (P). Make a choice; receive the GAS TORCH.Chapter 2: The Ice Ruins Chapter 2: The Ice Ruins Use the TROWEL, take the HACKSAW, and place the SEEKER'S AMULET (Q). Play the mini-game. Solution: Shoot matches of 3 or more identically colored orbs (R) until the bar is full (orange). This puzzle is randomized. Place the ROPE LADDER (S). Use the GAS TORCH, open the compartment, take the ROPE, and GASOLINE (T). Enter the Old Temple. Take the CANNED FISH, use the HACKSAW, take the SCOOP, and THROWING STAR (U). Take the note (purple); select items 1-2-2-3-4-4-5-6-6 to receive the STONES. Take the ARROW (V); use the GASOLINE, CANDLE, receive the LIT CANDLE, place the STONES, and use the SCOOP to receive the HOT STONES (W). Open the lantern, place the LIT CANDLE in it, close it, and take the LANTERN (X). Place the LANTERN (Y). Use the HOT STONES and take the BUCKET OF WARM WATER (Z). Climb up. Throw the THROWING STAR (A). Take the CROSSBOW, note, HELICOPTER KEY, and METAL FEATHER 1/2 (B). Use the BUCKET OF WARM WATER, insert the HELICOPTER KEY (blue), and play the HOP (green); receive the MASK HALF. Place the ARROW and ROPE on the CROSSBOW; receive the LOADED CROSSBOW. Climb down. Shoot the LOADED CROSSBOW (C); receive the WAX BALL. Place the WAX BALL (D); receive METAL FEATHER 2/2. Climb up. Place the MASK HALF, 2 METAL FEATHERS, take the note, and CAN OPENER (E). Play the mini-game. Easy solution: F-H-I-J-H-K-I-F-J-G-K-H. Hard solution: J-H-K-I-J-K-H-I-F-F-J-G-I-K-H. Take the TONGS and SCREWDRIVER. Use the CAN OPENER on the CANNED FISH; take the FISH. Climb down. Place the FISH (L). Play the mini-game. Easy solution: (M-1)-(Q-7-6)-(P-3-12-7)-(M-2-3-11)-(N-1-2)-(P-12)-(Q-7)-(O-5-9-1-8)-(Q-6-5-10)-(P-7-6)-(N-3-12)-(O-1-2-3)-(P-5-9-1-8)-(Q-5-9)-(O-2)-(N-3)-(R-7-6-5-10)-(N-12)-(O-3-4-7-13). Hard solution: (M-1)-(Q-7-6)-(P-3-12-7)-(M-2-3-11)-(N-1-2)-(P-12)-(Q-7)-(O-5-9-1-8)-(Q-6-5-10)-(P-7-6)-(N-3-12)-(O-1-2-3)-(P-5-9-1-8)-(Q-5-9)-(O-2)-(N-3)-(R-7-6-5-10)-(N-12)- (M-3-4-7-13)-(O-3-11). Enter the Library Ruins. Collect branches 1-5; take the BRANCHES (S). Place the DUCT TAPE on the BRANCHES; receive the BROOM. Use the TONGS (T); receive the GENERAL FIGURINE. Use the BROOM, take the note, OIL CAN, and LADDER WHEEL (U). Place the LADDER WHEEL (V). Go back. Place the GENERAL FIGURINE (W). Play the mini-game. Solution: (X). Take the DRAWER KNOB and BOOK 1/2. Go left. Place the DRAWER KNOB, take the GLASS CUTTER, and SCREW (Y). Use the SCREW and SCREWDRIVER (Z). Play the HOP (A); receive the PRUNERS. Take the SPRAY BOTTLE HEAD (B). Use the GLASS CUTTER, take the FADED MAP, BOOK 2/2, and WRENCH (C). Place 2 BOOKS (D). Play the mini-game. Solution: (E). Inspect the passage (F). Go back. Use the PRUNERS (G); receive the BERRY. Place the BERRY on the FADED MAP; receive the MAP. Go left. Use the MAP (H). Play the mini-game. Solution: 1-12. For each selected stone, answer correctly; the order of questions is randomized. Correct answers: Free different worlds from evil beings, crystals, with the help of amulets, fractals, rest in an anabiotic capsule, destroyed it with bombs, to grow crystals, with a crystal, Robin, justice and freedom, Takh Taash, a fire, fish, 10000 years, tiger.Chapter 3: Arren's House Chapter 3: Arren's House Use the OIL CAN, open the window, take the WINDOW CLEANER, and ANTENNA (I). Take the CLOTH and note (J). Use the WRENCH, move the pillow, take the ALLEN WRENCH, and INSTRUCTIONS (K). Take the BOTTLE OF WATER and place the INSTRUCTIONS (L). Place the BOTTLE OF WATER on the SPRAY BOTTLE HEAD; receive the SPRAY BOTTLE WITH WATER. Use the SPRAY BOTTLE WITH WATER (green). Play the mini-game. Easy solution: 4-5-3-4. Hard solution: 3-5-4-2-1. Take the TAPE and SMARTPHONE. Use the TAPE (M) and play the HOP (purple). Easy mini-game solution: (2-6)-(4-3)-(3-2)-(5-4)-(4-3)-(6-4)-(4-5)-(3-4)-(2-3)-(1-2)-(2-6)-(3-2)-(3-1)-(4-3)-(3-2)-(6-4)-R. Hard mini-game solution: (9-12)-(8-9)-(9-10)-(13-11)-(11-9)(9-8)-(14-13)-(13-11)-(11-9)-(15-14)-(14-13)-(13-11)-(10-13)-(13-14)-(14-15)-(11-13)-(13-10)-(12-13)-(13-14)-(9-12)-(8-9)-(9-11)-(11-13)-(7-8)-(8-9)-(9-11)-(10-9)-(9-8)-(8-7)-(13-10)-(10-9)-(9-8)-(12-9)-(11-13)-Y. Go forward. Take the FLOWER AMULET (Z). Use the ALLEN WRENCH, receive the STEERING WHEEL, and take the UNCHARGED ENERGY UNIT (A). Take the note, use the WINDOW CLEANER, and SMARTPHONE (B); receive the SMARTPHONE WITH CODE. Place the STEERING WHEEL (C); collect items 1-6 to receive the REMOTE CONTROL. Use the CLOTH and ANTENNA on the REMOTE CONTROL; receive the ROBODOG REMOTE. Use the ROBODOG REMOTE, take the PORTRAIT PIECE and ROBODOG (D). Go back. Place the FLOWER AMULET, take the GATE COMPONENT, and POWER CORD (E). Place the PORTRAIT PIECE (F). Play the mini-game. Easy solution: 1-5-8-16-11. Hard solution: 14-14-18-4-16-6-18-5-17-1-17-17-2-17-17-1-17-2-18-1-17-17-1-17. Take the note, SHORT SWORD, and LIGHTER. Open the LIGHTER. Go forward. Place the GATE COMPONENT (G). Play the mini-game. Easy solution: (1-left)-(2-up)-(3-down)-(4-right)-(1-right-down)-(4-left-up). Hard solution: (1-left)-(2-left-up)-(4-right)-(1-right-down)-(3-up)-(4-left-up-right-up)-(3-right-down). Use the SHORT SWORD (H); receive the HOOK. Use the HOOK and take the BRONZE HEAD (I). Go forward. Take CRYSTAL 1/2 (J). Remove the head and place the BRONZE HEAD (K); insert the SEEKER'S AMULET and take the COIN (L). Insert the COIN (N) and take CRYSTAL 2/2 (O). Place the UNCHARGED ENERGY UNIT (P) and POWER CORD (Q); make a choice and take the ENERGY UNIT. Take the GRINDSTONE (R) and place the ENERGY UNIT (S). Play the mini-game. Easy solution: 1-2-2-3-3-4-4. Hard solution: 1-1-1-2-2-3-3-3-4-4. Place 2 CRYSTALS (T). Easy solution part 1: 1-5. Hard solution part 1: 1-7. Easy solution part 2: 1-5. Hard solution part 2: 1-7. Easy solution part 3: 1-5. Hard solution part 3: 1-7. Grab the seeds; take the CARD. Insert the CARD (U); collect items 1-9 to receive the HYPNOSIS PENDULUM. Go back. Take the PHOTO HALF. Place the PHOTO HALF, take LIGHTNING BOLT 1/2, and the CORKSCREW (V). Go forward twice. Use the HYPNOSIS PENDULUM and take LIGHTNING BOLT 2/2 (W). Place 2 LIGHTNING BOLTS and take the BLUNT MACHETE (X). Place the BLUNT MACHETE on the GRINDSTONE; receive the MACHETE. Use the MACHETE, receive the TINDER, and take the ACID (Y). Go back. Use the ACID and take the ELEVATOR REMOTE (Z). Place the ELEVATOR REMOTE (A). Play the mini-game. Easy solution: (C). Hard solution: (D). Enter the General's Office.Chapter 4: The General's Office Chapter 4: The General's Office Remove the knob, place the CORKSCREW, take the INK, and LIGHTER FLUID (E). Pour the LIGHTER FLUID into the LIGHTER. Use the TINDER and LIGHTER (F); take the LEVER (G). Go left. Take the CURTAIN PIECE (H); place the LEVER (I). Use ROBODOG (J); receive the SAFE HANDLE. Take the LEVER (K). Go back. Use the CURTAIN PIECE (L) and SMARTPHONE WITH CODE (M). Play the mini-game. Easy solution: (3-1)-(3-2)-(5-3)-(5-4)-(10-6)-(8-7)-(9-8)-(10-9). Hard solution: (3-2)-(2-1)-(5-4)-(4-3)-(10-9)-(9-8)-(8-7)-(7-6)-(9-8)-(8-7)-(10-9)-(9-8). Play the HOP (N); receive the SKULL AMULET. Insert the SKULL AMULET, take the FORKLIFT KEY, GLOW STICK, and push the button (O). Place the SAFE HANDLE, take the WATER GUN, note, and ATOM INLAY (P). Pour the INK into the WATER GUN; receive the INK GUN. Go left. Use the INK GUN 9 times (blue). Take the UMBRELLA, place the ATOM INLAY, take the EMPTY OILCAN, note, and WHEEL HANDLE (Q). Take the note and FISHING NET (R). Place the LEVER (S). Go back, enter the Top of the Tower. Select the man (T). Place the EMPTY OILCAN (U). Insert the FORKLIFT KEY, take the LIT CIGARETTE, CRANK HANDLE, and note (V). Place the CRANK HANDLE (W); take the OILCAN (X). Place the WHEEL HANDLE, take the STEERING WHEEL, and PICKAXE (Y). Place the STEERING WHEEL (Z). Go back, go left. Use the PICKAXE, take the GRENADE INLAY, and ANATOMY PIECE 1/3 (A). Use the OILCAN (B). Play the mini-game. Easy solution (C): 4-7-6-3-1-2-3-4-5-1-4-6. Hard solution (D): 9-7-8-10-5-4-1-5-3-6-5-8-2-7-5-9-10. Play the mini-game. Easy solution: (E). Hard solution: (F). The sequence is randomized. Play the mini-game. Easy solution: (G). Hard solution: (H). Take the CRYSTAL SEED. Take ANATOMY PIECE 2/3 (1). Go back, go forward. Place the GRENADE INLAY (I); collect items 1-6 to receive the DYNAMITE. Use the DYNAMITE and LIT CIGARETTE (J); receive ANATOMY PIECE 3/3. Go back, go left. Place 3 ANATOMY PIECES (K). Play the mini-game. Easy solution: (4-1)-(5-2)-(7-3)-(6-4)-(6-5). Hard solution: 3-1-4-2-1-2-6-4-5. Take the COMPUTER BOARD. Walk down, go forward. Place the COMPUTER BOARD (L). Play the mini-game. Easy solution: (Purple-Mx2). Hard solution: (Green-Nx2). Place the SEEKER'S AMULET (O). Play the mini-game. Easy solution: (1). Hard solution: (P). Go forward. Take the STICK (Q), use the GLOW STICK (R), and receive the RED EYE. Take the FLOWER (T). Grab the axe (U) and take the note (V). Use the FISHING NET (X); take the HORN and BLUE EYE (Y). Use the STICK, receive the WEB ON A STICK, take the FLINT AND STEEL, place the RED EYE and BLUE EYE (W). Play the mini-game. Easy solution: 3-3-2-2-1-1-2-2-3-3-2-2. Hard solution: 1-1-2-2-1-1-2-2. Go left. Place the FLOWER (Z). Collect 9 butterflies (blue); take the note and SHRINKING POTION (A). Use the SHRINKING POTION, take the MAGICAL SEED, BONE (B), and play the HOP (purple). Receive the SICKLE. Use the UMBRELLA, take FLOATING STONE 1/3 (C) and use the SICKLE (D) to receive the LOTUS. Use the FLINT AND STEEL (E) to receive the TORCH; grab the wreath (F). Go back. Place the LOTUS (G). Take the FLOWER NECKLACE and place the TORCH (H); take the BUCKET (I) and receive the DRAGON FIGURINE. Place the BUCKET (J); receive CROCS. Give CROCS (K) and take the RECIPE. Go left. Place the FLOWER NECKLACE (L); receive the BOWL. Go back. Place the BOWL, collect 11 mushrooms (M), and receive the ACID MUSHROOMS. Use the BONE on the ACID MUSHROOMS; receive the BOWL OF ACID. Use the BOWL OF ACID (O). Go right.Chapter 5: The Bone Cemetery Chapter 5: The Bone Cemetery Take the MEDALLION (P). Place the HORN (Q), take FROG AMULET 1/2 (R), and the note (S). Take the note (T) and BASKET (U). Use the WEB ON A STICK (V); receive FROG AMULET 2/2. Go back. Place the BASKET (W). Go left. Place 2 FROG AMULETS (X). Play the mini-game. Easy solution: (Y). Hard solution: (Z). Enter Kamiel's House. Take the EMPTY WATERING CAN (A); place the RECIPE (B). Insert the MEDALLION (C); insert medallions 1-3 and take the SUGAR (D). Take the note and place the MAGICAL SEED (E). Go back twice. Use the SUGAR (F) and collect 10 berries (orange); take the TOMAHAWK AMULET (G) and BASKET OF BERRIES (H). Place the EMPTY WATERING CAN (I); receive the FULL WATERING CAN. Go to Kamiel's House. Use the FULL WATERING CAN and take the RED FRUIT (J). Place the RED FRUIT (K). Play the mini-game. Solution: (2-10)-(3-10)-(1-10)-(4-10)-(7-10)-(5-10)-(6-10)-(8-10)-(9-10). Take the CALMING POTION (L). Go back twice. Give the CALMING POTION (M); take the SPIKE. Go right. Use the SPIKE and DRAGON FIGURE (N); give the BASKET OF BERRIES (O), make a choice (P); depending on the choice select the basket ten times. Take the GRINDSTONE, GLOVE, and GREEN PAINT (Q). Use the GLOVE, place the TOMAHAWK AMULET, take the BLUNT AXE, and RED PAINT (R). Use the GRINDSTONE on the BLUNT AXE; receive the SHARP AXE. Go to Kamiel's House. Place the RED PAINT (S) and GREEN PAINT (T); use the brush (U). Play the mini-game. Solution: (V). Take the FLOWER TOKEN. Use the SHARP AXE, take FLOATING STONE 2/3, the LAMP OIL, and PIE (W). Place the FLOWER TOKEN (X). Play the mini-game. Easy solution: 1-3. Hard solution: 4-6. Take the STONES WITH SYMBOLS, GOLDEN HEAD, and MATCHES. Go to the Bone Cemetery. Use the PIE (Y); receive FLOATING STONE 3/3. Place 3 FLOATING STONES (Z) and the STONES WITH SYMBOLS (A). Play the mini-game. Easy solution: 4-2-5. Hard solution: 1-4-2-5-3. Go right. Use the LAMP OIL and MATCHES (B); take the GLASS SHARD (C). Take the note (D). Use the GLASS SHARD and take the GOGGLES (E). Place the CRYSTAL SEED (blue); take the CROWBAR (F) and note (G). Use the CROWBAR, take BOOK 1/2, and place the SEEKER'S AMULET (H). Go to the Forest Shelter. Place the GOGGLES, receive the PIPE, and take the LOTUS AMULET (I). Place the LOTUS AMULET, take the GOBLET, and BOOK 2/2 (J). Go to Grane's Tree House. Place 2 BOOKS (K); take the diary (L). Play the mini-game. Solution: Win a round of tic-tac-toe (M). This solution is randomized. Take the STAR AMULET. Place the STAR AMULET, take the BRUSH and FIRECRACKER (N). Go back. Use the FIRECRACKER and play the HOP (O); receive the DIAMOND RING. Use the DIAMOND RING and take the SILVER HEAD (P). Place the SILVER HEAD (Q) and GOLDEN HEAD (R). Enter Darger's Residence. Take the CHEST TILE. Take the note and place the CHEST TILE (S). Play the mini-game. Easy solution: 6-5-4-1-2-3-6-5-2-3-6-5-4-7-8-5-4-1-2-5-6-9-8-5-2-3-6-5-2-3-6-9-8-5-2-3-6-5-2-3-6-9. Hard solution: (6-9)-(9-11)-Ux2-(11-9)-(9-6)-(8-9)-(9-11)-Ux2-(11-9). (5-8)-(1-10)-Tx3-(10-1)-(2-5)-(1-2)-(4-1)-(1-10)-Tx3-(2-1)-(1-4)-(5-2)-(2-1)-(4-5)-(1-4)-(10-1)-(1-2)-(4-1)-(1-10)-Tx2-(2-1)-(5-4)-(6-5)-(9-6)-(8-9)-(9-11)-U-(11-9)-(5-2)-(9-8)-(6-5)-(3-6)-(6-9)-(9-11)-Ux3-(2-3)-(8-9). (7-8)-(1-2)-(4-1)-(5-4)-(4-7)-(1-4)-(3-6)-(6-5)-(9-6)-(10-1)-(2-3)-(1-2)-(4-1)-(6-9)-(3-6)-(2-3)-(5-2)-(6-5)-(5-4)-(9-6)-(11-9)-(1-10)-(6-5)-(2-1)-(3-2)-(9-6)-(6-3)-(5-6)-(6-9)-(2-5)-(3-6)-(1-2)-(2-3)-(5-2)-(2-1)-(6-5)-(3-6)-(5-2)-(2-3)-(6-5)-(1-2)-(10-1)-(9-6). Take the CORKSCREW and ORE. Take the TONGS (V); use the CORKSCREW, GOBLET, take the FROG EYE, and GOBLET OF WINE (W). Use the TONGS to receive the HOT COAL, place the FROG EYE, use the BRUSH, and take the VALVE, POUCH, and CRYSTAL SKULL 1/3 (X). Place the HOT COAL on the PIPE; receive the SMOKING PIPE. Take the BRONZE AXE (Y); place the VALVE (Z), ORE (A), and use the TONGS to receive the MIRROR (B). Place the MIRROR (C). Play the mini-game. Solution: 1-20.Chapter 6: The Dragon Cave Chapter 6: The Dragon Cave Take the note (D), place the POUCH (E), collect 10 stones (green), and take the BAG OF SULFUR (F); use the BRONZE AXE (G). Take the ROPE (H). Take the note (U). Use the SMOKING PIPE, take the LENS, KNIFE, and HOSE NOZZLE (V); place the GOBLET OF WINE (W) and take the COAL (X). Place the HOSE NOZZLE (Y); take CRYSTAL SKULL 2/3 (Z). Use the KNIFE (A); collect items 6 items (purple) to receive the BOOK. Place the BOOK (B) and play the HOP (blue); receive the HEALING POTION. Use the HEALING POTION (D); take the MIRROR INLAYS (E). Place the MIRROR INLAYS (F). Play the mini-game. Solution: Lure Darger (1) to the mirror (2) by surrounding him with fire. The solution is randomized. Make a choice. Take the EYEPIECE and CRYSTAL SKULL 3/3 (green). Place 3 CRYSTAL SKULLS, take the SPIDER PENDANT, and SAW (H). Use the SAW (G); receive the HORN. Go forward. Place the SPIDER PENDANT, take the PICKAXE, and GUN (I). Use the PICKAXE (J); take the SALTPETER and STARFISH (K). Place the BAG OF SULFUR, COAL, SALTPETER, and HORN (L). Prepare the dynamite: (1-2)-3-(4-5)-(6-2-7)-(2-7)-(2-7)-(2-7)-(5-7)-(5-7)-(8-7)-(8-7)-(8-7)-(8-7)-(8-7)-(8-7)-(8-7)-(9-7)-(10-7)-(11-7)-7. Receive the DYNAMITE. Go forward. Place the DYNAMITE (M). Take the METAL HOOK and CHISEL (N). Place the METAL HOOK and ROPE on the GUN; receive the HARPOON GUN. Shoot the HARPOON GUN (O). Go to Grane's Tree House. Place the STARFISH and take the MAGIC FLOWER (P); place the EYEPIECE and LENS (Q). Play the HOP (orange); receive COORDINATES TO ANOTHER WORLD. Place the MAGIC FLOWER (R); take the CRYSTAL SEEDS (S) and SYMBOL TOKEN (T). Place the SYMBOL TOKEN (U) and COORDINATES TO ANOTHER WORLD (V). Play the mini-game. Easy solution: 11-12-13-1-12-11-13-2-1-12-13-11-10-13-12-11-13-2-1-12-13-5-6-7-8-9-10-11-12-13-7-8-9-10-11-13-3-4-13-10-9-8-13-5-6-7-8-9-13-10-9-13-5-6-7-13-4-5-6-13-4-5-13-8-7-6-5-13-6-7-8-13-9-8-7-6-13-8-9-13-6-5-13. Hard solution: 4-4-4-4-4-13-5-7-9-13-12-2-13-10-10-10-10-10-13–3-3-3-13-7-7-13-10-12-13-4-13-6-13-8-13-10-13-12-13. Take the MITTEN (W). Use the CHISEL, receive the STONE, and take the FLUTE (X). Throw the STONE (Y); receive the SKULL. Take the TAMBOURINE MALLET (Z); use the MITTEN (A) to collect the FIERY BRANCH. Use the FIERY BRANCH, take the BEAD, POT, note, and place the SKULL (B). Play the mini-game. Easy solution: (Green). Hard solution: C-Fx2-Gx2-Hx2-I-Gx2-L-Cx2-D-Fx2-G-Ex2. Take the note, place the TAMBOURINE MALLET, and BEAD (M). Play the mini-game. Easy solution: 2-3-3-4-4-5-5-5-6-6. Hard solution: 2-5-5-5-1-1-1-2-2-2-3-3-4-4-6-6. Take the CLOAK. Take the HOOK (N). Use the FLUTE, take the FANG, and mask (O); use and take the SCOOP (P). Use the FANG and take ENTRANCE TOKEN 1/2 (Q). Take the LID (R). Go back. Use the LID (S); take the EAR DECORATION (T). Use the POT and HOOK (U); receive the POT OF WATER, take ENTRANCE TOKEN 2/2 (V), and the SPONGE (W). Use the SCOOP, receive the COALS, and take the NUMBER (X). Place 2 ENTRANCE TOKENS (Y). Play the mini-game. Solution: (4-1)-(6-4)-(1-6)-(14-5)-(12-14)-(15-13)-(10-3)-(7-2)-(13-4)-(2-7)-(11-4)-(3-8)-(4-13). Enter the Cathedral. Take the LADLE (Z); use the SPONGE (blue). Place the EAR DECORATION (A); take RUNE 1/3 and the KNIFE (B). Take the CUP (C). Take the note and use the KNIFE (D); receive the ROD. Use the ROD and take the RAG (E); remove the soil, take RUNE 2/3, and the MAGNIFYING GLASS (F). Go to the Shaman's Yurt. Use the LADLE, receive the GREASE, use the RAG, take RUNE 3/3, and use the POT OF WATER (G). Place 3 RUNES (H); take the TEAPOT and GREEN MASK (I). Go back. Use the TEAPOT (green); receive the FIRE CACTUS JUICE. Enter the Cathedral. Place the GREEN MASK (J). Play the mini-game. Solution: (K). Play the HOP (L); receive the HAMMER. Use the HAMMER (M).Chapter 7: The Top of the Pyramid Chapter 7: The Top of the Pyramid
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https://play.google.com/store/apps/details?id=com.dominigames.cc7&hl=en_US&gl=US
Labyrinths Of World: Game. Play these great mystery object finding games full of puzzles, brain teasers and mini-games! You need to seek and find hidden objects and win this fun search and find mystery games! Everything was turning out perfectly for your vacation to Greece with your best friend where you were exploring the ancient city. Offered By: Do Games Limited Current Version: 1.0.0 Content Rating: Everyone
Offered By: Do Games Limited
Current Version: 1.0.0
Content Rating: Everyone
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https://apkpure.com/labyrinths-of-world-island/com.dominigames.cc9
Apr 30, 2020 . Download Labyrinths of World: Island apk 1.0.5 for Android. Stop the villain and save the world in the amusing mystery hidden object games! Category: Game
Category: Game
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https://www.bdstudiogames.com/labyrinths-of-the-world-lost-island-walkthrough_3.html
Labyrinths of the World: Lost Island Walkthrough * OS: Windows 7 / Vista / XP * CPU: Pentium 3 1.0 GHz or Higher
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Connect with friends and the world around you on Facebook. Log In. Forgot password?
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https://labyrinthlocator.com/
The World-Wide Labyrinth Locator has been designed to be an easy-to-use database of labyrinths around the world. Information about labyrinths you can visit, including their locations, pictures, and contact details, are accessible here, along with information about the many types of labyrinths found worldwide. Labyrinths occur in many forms, shapes, and sizes, and the … facebook
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http://forums.bigfishgames.com/games/list.page
Labyrinths of the World: Changing the Past Collector's Edition; Labyrinths of the World: Forbidden Muse; Labyrinths of the World: Forbidden Muse Collector's Edition; Labyrinths of the World: Secrets of Easter Island; Labyrinths of the World: Secrets of Easter Island Collector's Edition; Labyrinths of the World: Shattered Soul ; Labyrinths of ... facebook
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https://www.facebook.com/MyheroesSEA/
My Heroes Sea. 47,621 likes · 76 talking about this. Pixel-style barrage shooting ARPG game "My Heroes"
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https://www.newindianexpress.com/states/kerala/2021/jun/02/a-scented-solidarity-for-lakshadweep-from-qatar-2310562.html
Jun 02, 2021 . Nazar said the idea to launch the product by the distinct name was pitched in by one of his Facebook friends. ... for the islands might be forgotten in the labyrinths of time. ... delete comments ...
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https://worldsoffascination.blogspot.com/2011/11/labyrinths-walking-meditation.html
Nov 29, 2011 . People often confuse labyrinths with mazes, but whereas mazes are designed to confuse, get people lost and have many dead-ends, a labyrinth only ever has a single path that always leads you towards the centre. Labyrinths are not supposed to be difficult to find your way through, as the walker may be lost deep in prayer or meditation. facebook
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https://en.tsomaps.com/tso-item/buffs/RecruitingBuffLvl301/
If you are a moderator please see our troubleshooting guide. Adventure A Giant Battle (9) Aladdin and the Beautiful Princess (29) Aladdin and the Oil Lamp (29) Ali Baba and the First Thief (50) Ali Baba and the Second Thief (49) Ali Baba and the Third Thief (41) Ali Baba and the Treasure of Knowledge (27) Ali Baba and the Treasure of Wisdom (30 ...
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https://en.tsomaps.com/tso-item/buffs/RecruitingBuffLvl6/
Detail tab: Effect +500% recruitment speed Target Barracks Duration 4 hours: Duration: 4 h — User 6 h — Friends: Objective: Home Island: Buildings
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https://en.tsomaps.com/tso-item/buffs/BattleBuffBombCupidosArrow/
A set amount of random units in a camp will be defeated and removed. Defeats fewer units than “Rain of Arrows” but more than “Chocolate Covered Arrows”. Use on enemy camps is not limited. Objective: Home Island: Buildings. Delete Item:
DA: 53 PA: 2 MOZ Rank: 13
https://en.tsomaps.com/tso-item/buffs/AddRecipe_RarityProductivityBuffLvl23/
Recipe Grilled Steak - When used on your rarity provision house, this recipe will unlock the ability to produce the following item there (does not work on regular provision house) Grilled Steak Effect +100% output Target Workyard Duration 48 hours (72 hours on friend/guild member)
DA: 35 PA: 93 MOZ Rank: 21
https://www.bigfishgames.com/games/11775/labyrinths-of-the-world-the-devils-tower-ce/
Rated 5 out of 5 by pennmom36 from LOVE THE ANCIENT ALIEN THEME Although this game is lacking in the logic department, I love how Labyrinths of the World centers around controversial Ancient Alien icons of the world, Stonehenge, Easter Island and now Devil's Tower. Devil's Tower is the Nation's first National Monument, sitting across the state line of northeast Wyomin…
Rated 5 out of 5 by pennmom36 from LOVE THE ANCIENT ALIEN THEME Although this game is lacking in the logic department, I love how Labyrinths of the World centers around controversial Ancient Alien icons of the world, Stonehenge, Easter Island and now Devil's Tower. Devil's Tower is the Nation's first National Monument, sitting across the state line of northeast Wyomin…
DA: 90 PA: 9 MOZ Rank: 32
https://jeffreygardens.blogspot.com/2014/03/the-minoan-labyrinth.html
Mar 08, 2014 . One of the main reasons I came to the island of Crete this winter was to visit Knossos, the ancient Minoan Citadel near the island's capitol city of Heraklion. This was the mythical site of the famed Labyrinth of the Minotaur. Minoan culture dates from the Bronze age and is the oldest known advanced civilization in Europe.
DA: 18 PA: 95 MOZ Rank: 32
https://game-owl.com/
Download games. Game Owl is the best place to find casual games! Safe & secure. Games for PC - Windows. New Games every day. facebook
DA: 28 PA: 72 MOZ Rank: 50